Daniel Ounalom

Biography Statement Inspiration

The Kick


The Kick is a short animation featuring two humanoid figures. One figure sneaks up to the other before initiating a kick that sends the other figure to space. This animation is a prototype submitted for an art project, which was meant to teach basic animation in Blender, such as creating a human figure using mesh modelling, keyframing, posing, and positing the extra elements. Though I have some previous experience with Blender, it was only mainly modelling and sculpting.

In creating the human figure, I followed an outline of a human figure. Then, I would go through a process of rigging the figure using Blender's Rigify. It took a while to fix up the rig for the pose, and after finishing the rig, I detached and reattached the limbs to see what the effect was. I determined having the attached limbs works best. In the end, I would finish the sculpting and the rigging. I would quickly set up a scene and then animated it to the final result at the top.